Duty Officer 1

1. Opening Up


1.1 Security and access to keys

Clearly, we are not going to go into detail here about actual key numbers.

We do however, have TWO separate key safes, one is attached to the top gate and will get you access to the key that opens/shuts the electric gates.
The second key safe behind the petrol store is where we keep a small set of keys which will give you access to the main building. The number is restricted to those members who can open and secure the building without setting the alarm off.

1.2 Top & Bottom Gates

Suggested method for opening the top gate:

  • Open gate using current membership issued number.
  • Move car over the marks on the drive. This stops the gates closing.
  • Go to the key safe (left side) and using the Duty Officers number, open it and take key out.
  • Go to the gate control box (now behind the gate) using the key, turn the black control button.
  • Put key back into key safe and scramble the number
  • During programme racing the top gate should always be left in the open position.

    Our car park gate is a combination lock (members number) and this gate should also be left in the open position. Don't leave the lock 'open' with the number showing.

    1.3 Buildings Access

    So, now having got the small set of keys from the second key safe (using Duty Officer number code) unlock the front door.
    Immediately, the door opens the alarm will start to beep - go to the alarm control panel (by the gents changing room entrance) and touch it with the key fob. Just touch it once - any more and you reset it. The beeping should stop. - You can relax - So what next?
    You have a small key on the front door key ring set, this will get you access to the large key cupboard and the large set of keys marked 'Club Keys'.
    Please put the small key set back into its key safe. This can be done as you go round to open the various sheds and buildings.
    The club set of keys are colour coded ie the lock has a piece of coloured plastic which matches the colour on the keys. The Naseby classroom can be left locked. The buildings to open are Fuel Store (this should be unlocked but door closed using top bolt). Brick Shed, Log Cabin, Buoyancy Aid store and Race Office.

    Note that there are internal and external cameras on a different system to the one we see on the web site.

    In the main club building work in this order:

    1. Open the waterside doors (no keys required).
    2. Switch the hot water boiler on.
    3. Go round the room and open the curtains. The fire door by the bar should be unlocked, the key for it is attached to a chain.
    4. Note, that we have wired the alarm system to the central heating boiler. Alarm 'off' sets the boiler 'on'.
    5. Switch the shore radio to its 'on' position.
    6. Check the operations board for power boat availability. Put your name on the white board.. Encourage your team to do the same.

    1.4 On Shore Setting Up

  • Ensure you speak to your Boat Officer, assess their experience. The helm should be qualified to at least RYA level 2.
  • A second rescue boat should fuelled and ready to go on the Powerboat pontoon.
  • Take into account weather conditions to determine how many rescue boats should be manned and whether racing should actually take place. Guidance in the “On The Water Safety Policy” suggests:  a) Wind greater then f3 and 15 or more craft out then 2 safety boats should be considered
     b) Wind greater than f4 and 15 or more craft out then 2 safety boats should be in place.
     c) Sailors volunteered or volunteering for safety boat instead of sailing to be given average points.
  • Brief your team. Issue radios. Ensure that the galley/ shore duty staff (if any) understand the use of the tea bar radio and what to do in an emergency.
  • To get in touch either send us an email or call into the club when we are running organised racing.